Three Proposed Modifications:

  1.  Slower fire rate of player
  2. More enemy types in level
  3.  Barriers or potential dangers other than enemies.

Download

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fitzg-Windows.zip 35 MB
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fitzg-MacOS.zip 45 MB

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For your modifications:

1. is not significant by itself.

2. If you are creating new enemy types, each sufficiently unique enemy type can count as a significant modification, but be sure to make them clearly different from existing enemies including changing their visuals and their gameplay function. Example: change their sprite color AND give them more weapons and/or health differences and/or different speeds.

3. New obstacles can also be significant modifications per each that is unique. Be sure to actually have levels that show off your new obstacles and enemies.

Be sure to describe in a little more detail each modification and where to find them in your final submission to make it clear for us when grading your final submission. Make sure to credit yourself for your own work and to clearly attribute any other credits as well.